Awakening guide & planner
“Gather materials and hunt Spell Pages from bosses. Every awakening sharpens damage and crit. The fifth unlocks your ultimate.” Awakening is the long-term power layer of every book — and the most common place players waste resources.
Planner
Pick your book and stage, copy the numbers from the Awaken tab, and get a shortage list grouped by where to farm.
Copy the “have / need” numbers from your Awaken tab. Saved in this browser only.
| Requirement | Have | Need |
|---|---|---|
| Boar Meat | ||
| Golden Leaf | ||
| Honey | ||
| Honeycomb | ||
| Spirit Moss | ||
| Stone Crust | ||
| Spell Pages | ||
| Yul | ||
| Book level |
Enter at least one “need” value to see your shopping list.
How awakening works
Open the Awaken tab on the right book
The panel shows the selected book, its level and cap, the I–V stage row, the requirement panel and the next-stage bonus preview. Confirm the book first — recipes differ per book.
Check all four gates together
Book level, six materials, Spell Pages and Yul. Fixing the most visible shortage while another gate is still red is the classic mistake.
Farm the exact item, from the right place
Honey ≠ Honeycomb. Each material has one labelled island or the shop. Use the table below or the materials page.
Read the preview, then commit
The filmed Plant IV→V preview: +12% damage, crit chance 18% → 20%, crit damage 54% → 60%. Only awaken books you plan to keep.
Real example: Plant stage IV → V
From Obey's Sep 14 walkthrough. Reported
| Requirement | Held | Required | Short |
|---|---|---|---|
| Green Herb | 6 | 160 | 154 |
| Honeycomb | 11 | 228 | 217 |
| Spirit Moss | 98 | 412 | 314 |
| Book level | 46 | 50 | 4 |
Every book's awakening materials
The six material types per book. Quantities rise each stage and are not published per book.
| Grimoire | Materials (with source) |
|---|---|
| Fire | Boar Meat (Materials shop) · Golden Leaf (Castle Island) · Honey (Materials shop) · Honeycomb (Skull Island) · Spirit Moss (Poison Island) · Stone Crust (Source not published) |
| Wind | Gale Feathers (Jungle Island · Materials shop) · Golden Leaf (Castle Island) · Green Herb (Materials shop) · Spirit Moss (Poison Island) · Wild Berries (Starter Island · Materials shop) · Wind Seeds (Source not published) |
| Water | Blue Herb (Starter Island · Materials shop) · Clear Water (Starter Island · Materials shop) · Earth Root (Materials shop) · Honeycomb (Skull Island) · Mana Crystal (Castle Island) · Spirit Moss (Poison Island) |
| Earth | Boar Meat (Materials shop) · Earth Root (Materials shop) · Golden Leaf (Castle Island) · Green Herb (Materials shop) · Spirit Moss (Poison Island) · Stone Crust (Source not published) |
| Lightning | Blue Herb (Starter Island · Materials shop) · Clear Water (Starter Island · Materials shop) · Gale Feathers (Jungle Island · Materials shop) · Mana Crystal (Castle Island) · Spirit Moss (Poison Island) · Wind Seeds (Source not published) |
| Plant | Earth Root (Materials shop) · Golden Leaf (Castle Island) · Green Herb (Materials shop) · Honeycomb (Skull Island) · Spirit Moss (Poison Island) · Wild Berries (Starter Island · Materials shop) |
| Poison | Blue Herb (Starter Island · Materials shop) · Earth Root (Materials shop) · Golden Leaf (Castle Island) · Honey (Materials shop) · Honeycomb (Skull Island) · Spirit Moss (Poison Island) |
| Chain | Boar Meat (Materials shop) · Clear Water (Starter Island · Materials shop) · Earth Root (Materials shop) · Golden Leaf (Castle Island) · Spirit Moss (Poison Island) · Stone Crust (Source not published) |
| World Tree | Ancient Sap (Source not published) · Earth Root (Materials shop) · Golden Leaf (Castle Island) · Green Herb (Materials shop) · Wild Berries (Starter Island · Materials shop) · Wind Seeds (Source not published) |
| Dark | Boar Meat (Materials shop) · Earth Root (Materials shop) · Honey (Materials shop) · Mana Crystal (Castle Island) · Spirit Moss (Poison Island) · Stone Crust (Source not published) |
| Light | Ancient Sap (Source not published) · Clear Water (Starter Island · Materials shop) · Honey (Materials shop) · Honeycomb (Skull Island) · Mana Crystal (Castle Island) · Wind Seeds (Source not published) |
| Anti-Magic | Blue Herb (Starter Island · Materials shop) · Clear Water (Starter Island · Materials shop) · Gale Feathers (Jungle Island · Materials shop) · Mana Crystal (Castle Island) · Spirit Moss (Poison Island) · Stone Crust (Source not published) |
Mercury, Star and Time recipes are not published yet. Materials: BloxInformer Reported; sources: Forge labels Confirmed.
Awakening FAQ
How many awakening stages are there?
Five, I to V. Each sharpens damage and crit, and the fifth unlocks your ultimate (official description).
Why is Awaken greyed out when I have the materials?
Each stage also has a book-level gate, a Spell Page requirement and a Yul cost. In the filmed Plant example, stage V needed book Lv 50 while the book was at 46.
Where do Spell Pages come from?
Bosses (official). A Dungeon wave-5 Raichi kill was filmed dropping one, and codes like AWAKEN and DIAMOND9000 have given them.
Does awakening carry over if I change grimoire?
No. Awakening belongs to a specific book. Changing book means starting again at stage I.
Does Player level count for the gate?
No — only the level shown on the book itself.