Gamoryx
Clover Legends · Few group grimoire

Light Grimoire

The highest burst damage in the game, best against single targets.

Few groupMythicalCommunity tier Top
Last reviewed Oct 5, 2026

Quick facts

Official group
Few — “Light, Star, Time and Anti-Magic for the few.” Official
Rarity
Mythical Reported
Rarity chance per spin
0.5% Reported
Store price
Robux only Reported
Spin cost
160 Gems Confirmed
Spell unlocks
Book Lv 10 and Lv 20 Official
Awakening
5 stages; stage V unlocks the ultimate Official
Tier (Faceless/ItzVexo)
Top Opinion
Tier (Maxbit)
S Opinion

What Light is like

Light is a Mythical book: 0.5% rarity chance per spin, and not sold for Yul (Robux only in the store).

Maxbit: “The best Grimoire in the game in terms of pure damage. The cooldowns require a bit of management but it's the best burst damage you can get. It's amazing against single enemies and slightly worse than AMG for AOE.” Faceless also ranks Light first, above Anti-Magic.

Its awakening recipe has no Spirit Moss — unusual — but needs Ancient Sap and Wind Seeds, the two materials with the least documentation.

Light moves

SlotMoveWhat it does / when to use it
ZUnnamed in sourceFocused single-target attack — open on a priority enemy or finish a survivor.
XUnnamed in sourceWider area attack for grouped enemies.
CUnnamed in sourceLarge impact with a descending, arm-like effect.
SpecialUnnamed in sourceAnother broad attack — spend it in a real damage window.

Reported Roles read from Faceless's Sep 13 showcase on a fully awakened book.

Strengths & weaknesses

Strengths
  • Best burst damage
  • Best single-target damage — ideal for bosses
  • No Spirit Moss in the awakening recipe
Weaknesses
  • Cooldowns need managing
  • Slightly worse AoE than Anti-Magic
  • 0.5% rarity chance; Robux-only in the store

Light awakening materials

Each stage (I → V) asks for the same six material types in rising quantities, plus Spell Pages from bosses, Yul and a book-level gate. Quantities are not published per book — read them from your Awaken tab and paste them into the planner.

MaterialWhere to get itAlso needed by
Ancient SapSource not published 1 other book
Clear WaterStarter Island · Materials shop Confirmed4 other books · Forge: Auxiliary Corps Robe
HoneyMaterials shop 3 other books
HoneycombSkull Island Confirmed4 other books · Forge: Auxiliary Corps Robe
Mana CrystalCastle Island Confirmed4 other books · Forge: Auxiliary Corps Robe
Wind SeedsSource not published 3 other books

How to play Light

  • Because Light's damage comes in cooldown-gated bursts, High Elf (−25% cooldown) is unusually good on it — Maxbit specifically recommends High Elf for long-cooldown top books.
  • Light is not Lightning — do not follow a Lightning rotation.

Best races for Light

Our pairings, built on the race bonus data. Gamoryx

Odds of landing a Mythical book

At 0.5% per spin, before pity. Light shares this rarity with other books, so the chance for Light specifically is lower.

SpinsGemsChance of ≥1 Mythical
11600.5%
101,6004.9%
508,00022.2%
10016,00039.4%
20032,00063.3%
50080,00091.8%

Gamoryx 1 − (1 − p)ⁿ. Pity makes the real odds slightly better. Use your own Gem balance →

Compare Light

Other Few books: Star, Time, Anti-Magic

Verdict

Keep or reroll?
The end of the road for boss damage. Keep it forever.

Light FAQ

Is Light the best grimoire?

For pure damage, yes, in both rankings we track. Anti-Magic is sometimes better for AoE and PvP.

How do I get Light?

Spin (Mythical tier is 0.5% per spin, with a pity counter) or buy it with Robux in the store. It is not sold for Yul.

How many spins does Light take?

At 0.5% for the Mythical tier, the chance of at least one Mythical in 100 spins is about 39%, and in 300 spins about 78% — before pity. Light is one of several Mythicals, so the chance for Light specifically is lower.