Water Grimoire
A serviceable starter, comparable to Fire, that gets outscaled after the early islands.
Quick facts
- Official group
- Start — “Fire, Wind and Water to start.” Official
- Rarity
- Uncommon Reported
- Rarity chance per spin
- 60% Reported
- Store price
- 50,000 Yul Reported
- Spin cost
- 160 Gems Confirmed
- Spell unlocks
- Book Lv 10 and Lv 20 Official
- Awakening
- 5 stages; stage V unlocks the ultimate Official
- Tier (Faceless/ItzVexo)
- C Opinion
- Tier (Maxbit)
- C Opinion
What Water is like
Water shares Fire's 50,000 Yul price and its C-tier placement. Maxbit describes it as “similar to Fire where it's okay to start with but gets outscaled quite fast.”
Its awakening recipe is the friendliest of the starters for a brand-new account: Blue Herb and Clear Water are Starter Island materials, Earth Root is sold in the Materials shop, and Honeycomb comes from Skull Island. Only Mana Crystal (Castle Island) and Spirit Moss (Poison Island) are far away.
Water moves
Strengths & weaknesses
- Cheap to buy back (50,000 Yul)
- Half its awakening materials come from Starter Island or the shop
- Outscaled by every Rare in mid-game
- Mana Crystal needs a Castle Island trip (Lv 2100+)
Water awakening materials
Each stage (I → V) asks for the same six material types in rising quantities, plus Spell Pages from bosses, Yul and a book-level gate. Quantities are not published per book — read them from your Awaken tab and paste them into the planner.
| Material | Where to get it | Also needed by |
|---|---|---|
| Blue Herb | Starter Island · Materials shop Confirmed | 3 other books |
| Clear Water | Starter Island · Materials shop Confirmed | 4 other books · Forge: Auxiliary Corps Robe |
| Earth Root | Materials shop | 6 other books |
| Honeycomb | Skull Island Confirmed | 4 other books · Forge: Auxiliary Corps Robe |
| Mana Crystal | Castle Island Confirmed | 4 other books · Forge: Auxiliary Corps Robe |
| Spirit Moss | Poison Island Confirmed | 9 other books · Forge: Vanessa's Witch Scarf |
How to play Water
- Awaken Water only up to the stage that stays inside Starter/Skull materials, then move on.
- Clear Water is also in the Auxiliary Corps Robe recipe (155 needed) — over-farming it is never wasted.
Best races for Water
Our pairings, built on the race bonus data. Gamoryx
Odds of landing a Uncommon book
At 60% per spin, before pity. Water shares this rarity with other books, so the chance for Water specifically is lower.
| Spins | Gems | Chance of ≥1 Uncommon |
|---|---|---|
| 1 | 160 | 60.0% |
| 10 | 1,600 | 100.0% |
| 50 | 8,000 | 100.0% |
| 100 | 16,000 | 100.0% |
| 200 | 32,000 | 100.0% |
| 500 | 80,000 | 100.0% |
Gamoryx 1 − (1 − p)ⁿ. Pity makes the real odds slightly better. Use your own Gem balance →
Compare Water
Verdict
Water FAQ
Fire or Water?
Both rankings put them in the same tier. Maxbit gives Fire the slight edge for early PvE; Water's awakening materials are easier to gather early.
What do I need to awaken Water?
Blue Herb, Clear Water, Earth Root, Honeycomb, Mana Crystal and Spirit Moss.