Clover Legends · Elf family · Mana & Cooldown
Half-Elf
+5% max mana only — no cooldown reduction.
Tier C
Last reviewed Oct 5, 2026
Bonuses
| Stat | Half-Elf | True Devil (best) |
|---|---|---|
| Damage | — | +15% Damage |
| Crit Damage | — | +12% Crit Damage |
| Mana Regen | — | +8% Mana Regen |
| Max Mana | +5% Max Mana | — |
Values: Maxbit (Sep 16) and Hi Tech Gazette Confirmed
What it does to your damage
Damage gain versus no race at 18% crit chance and 54% crit damage, for three playstyles. Gamoryx Race percentages are assumed to add to your existing ones.
| Playstyle | Half-Elf | True Devil | High Elf |
|---|---|---|---|
| M1-heavy (20% skills) | +0.0% | +17.3% | +6.7% |
| Balanced (50% skills) | +0.0% | +17.3% | +16.7% |
| Skill-spam (90% skills) | +0.0% | +17.3% | +30.0% |
The Elf family
Cooldown reduction is the only race bonus that increases how often you cast. High Elf is the best non-Devil race for cooldown-bound books.
Best for
- Nothing specific
Keep or reroll?
Reroll.
Half-Elf FAQ
What does Half-Elf do in Clover Legends?
Half-Elf gives +5% Max Mana. +5% max mana only — no cooldown reduction.
Is Half-Elf good?
It is C tier in Maxbit's Sep 16 race ranking. Reroll.
Should I reroll Half-Elf?
Reroll.